Kickstarter is three years old: 2 million backers, 22 thousands projects, $200 million.
- We rely on the millions of people on the web vetting for everyone else. The crowd is is a better way to judge, because otherwise we become just another gatekeeper.
- My concern is for backers to understand that they're likely to be buying something that doesn't exist yet. People have to make these things. Even for experienced designers, that's a challenge.
- We’re used to the global supply chain — we order something on Amazon and it shows up at the door within 2 days, and we're not as connected with the process of how things get made.
- We stick hard to the idea that Kickstarter is for “creative projects” – things for the imagination – we do have a bias in that kind of way.
- Kickstarter is not your VC, it’s your community. I hope that we can just keep doing that.
- Kickstarter is the aggregate growth of a lot of people. Every project is some ‘us’ of people getting together to do something: 20,000 ideas that wouldn’t have happened otherwise.